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CryEngine finally hits Switch with low-resolution Warface port, Ars Technica

CryEngine finally hits Switch with low-resolution Warface port, Ars Technica

      big things, small packages, etc. –

             

p resolution in handheld mode is better than the 0p of having no port at all.

      

      

           

      

            

                                  

                                                                 A selection of (promotional images showing off the Switch version of Warface

    .                                                                                     

                                    

                                                                 Not the most realistic humans we’ve ever seen in a game, but the models get the job done.                                                                        

                

                                    
                                                                 Compromising on resolution apparently does not mean compromising on shadows.                                                                        
                

                                    
                                                                 Looks like a gun, all right.                                                                        Today’s surprise launch of a Switch version of the popular free-to-play, first-person military shooter Warface marks an important milestone for the system’s growing list of ports : the first Switch game to make use of Crytek’s CryEngine. Like many other high-end Switch ports, though, squeezing the game down to run on

the Switch’s Nvidia Tegra-based hardware comes with some significant drawbacks. As publisher My.Games notes in a press release , getting Warface on the Switch meant “using a heavily customized version of CryEngine … running locked in 80 fps / (p in TV mode and (p in handheld and tabletop modes, providing an optimal balance of image clarity and performance. ”

Those are relatively low resolution numbers even for the Switch, where a wide variety of games

Warface isn’t exactly the most recent release that could be used as a Switch proof-of-concept, either. The game

was originally launched on the PC back in

The game and its underlying code have seen constant refinements in the interim, though, to the point where the Xbox One X and PS4 versions now support 4K resolutions and HDR color spaces. The success of those ports has helped Warface (reach a reported) million registered players worldwide, with roughly 2, (0 of those likely playing simultaneously on the Steam version at any given time

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