Cyberpunk 2077 developer, CD Projekt Red, has confirmed that the upcoming dystopian RPG will be an exclusively first-person affair, extending as far as cut-scenes and even sex scenes.
Citing immersion as the main motive behind foregoing the third-person viewpoint, CD Projekt Red has made the controversial decision despite widespread backlash from the
We’ve known for a while that Cyberpunk 2077 is a first-person title and the developerconfirmedas much as soon as the title was properly unveiled at E3 2018. Subsequently released game play footage has matched that initial assertion but included cut-scenes where protagonist V was viewable in third-person. This appears to no longer be the case.
Cyberpunk 2077 Cut-scenes Are Now First-Person
A curious Facebook userquestionedCD Projekt Red as to whether the first-person view would extend to cut-scenes. The developer responded:
In Cyberpunk 2077, immersion is very important for us, so yes, cut-scenes are FPP.
Probing a little further, CD Projekt Red confirmed first-person extends to sex scenes and going by the rumpus love-making permeating The Witcher 3 – including the sporadic appearance of a magically-invoked unicorn – Cyberpunk 2077 follows in that amorous tradition, albeit within the confines of Night City’s gritty and technology-ridden streets.
CD Projekt Red global community lead, Marcin Momot, took to Twitter to hammer home the point explaining that player characters in Cyberpunk 2077 will be exclusively on show ” in the inventory screen, during driving sequences, in mirrors and, very occasionally, in some of the cut -scenes. ”
1/2 Achi eving full immersion in an FPP game is extremely important and the decision made by the team to go 100% first person in@ CyberpunkGameis something that will benefit it greatly from gameplay and story-telling perspectives.
– Marcin Momot (@Marcin 360)September 2, 2019
2/2 That said, players will still be able to see their characters in the inventory screen, during driving sequences, in mirrors and, Very occasionally, in some of the cut-scenes.
– Marcin Momot (@Marcin 360)September 2, 2019
Th e Legacy of The Witcher 3
Much of the outrage stems from expectations set by CD Projekt Red’s trilogy of The Witcher games. Players expect any game coming from the Polish developer to have third-person game play as enshrined in the collective gaming psyche by the massive success of The Witcher 3: Wild Hunt.
Beyond warped expectations, other fans decry the incoherence of having a complex character creator in Cyberpunk 2077 – a feature that isweatheringa controversy all of its own – only for the player to catch fleeting glimpses of their handy work. Others point to the inherent contradiction of wanting more immersion and removing a significant part of player agency that evolves naturally from hours spent playing a character they have painstakingly created. Without a persistent reminder that the player has a stake in V’s story, the worry is that detachment will set in and spoil the experience.
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