This course is designed to take any shot in production from start to finish. A useful pipeline of taking any geometry, making it suitable for simulation, creating the shot, rendering it, and finally putting it together quickly in a compositing package. This course is designed to teach you the method of creating any effect so you can create your own setups and effects.
What you’ll learn
- Take a production shot from start to finish, from simulating the explosion to rendering and compositing
- Create a burning an object crashing to the ground with Fume FX 4 and Maya
- Render in Arnold
- Composite a”slapcomp” quickly in Nuke
Check also:[100℅ OFF] Five Fast Masking Tips in Photoshop CC
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