- Crunch time has been talked about in a negative way a lot recently.
- Opinions on the matter seem to be pretty divided.
- While the social jury is out, data suggests it is a pointless relic of the past.
Developers have got a lot of flack for ‘crunch time’ recently. Working long hours to meet a deadline is not uncommon. Crunch has been a staple of software development, games included, for decades. But lately, big studios have been called out for the practice.
Rockstar found themselves the target of internet irewhen it was reported that some of their team had – hour workweeks. Companies like Santa Monica Studios, Naughty Dog and Blizzard tried to defend crunch.Reddit wasn’t having any of it.Neither were members of the studio.
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