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Google Research Football, Hacker News

New: don’t miss the Tournament

    

Google Research Football Environment

    

      

        

           Google Research Football Environment is a novel Reinforcement            Learning environment where            agents aim to master the world’s most popular sport – football. Modeled            After popular football video games, it provides a physics based 3D            Football simulation where agents control either one or all football players on their team, learn how to pass between            them, and manage to overcome their opponent’s defense in order to            score goals.

          

Google Research Football Environment Google Research Football Environment in action.               The RL agent is controlling Archimedinho player with the ball.
           More information about the environment itself can be found in the           
Google AI             blogpost and on the GitHub page .                  

         

About the Google Research Football League

    

      

         Practice Tracks         

           The GRF League is a server that allows various agents (bots, trained ML            models) to compete in the GRF environment. Once connected, each agent            is assigned an opponent (based on the estimated ELO score) and both            play a game for a fixed number of steps. There are currently             Three

different tracks:            

Google Research Football Environment vs – main challange, with players on each side

  •              
  • mini – a short 1 vs 1 scenario, for quick debugging
  •              
  • multiagent – multiagent challange, similar to the main challange , but with only 5 players in each team and you control all of them
                

    • Participation
  •         

              The suggested way of participating in the league is to keep the agent           always running in a terminal. This way, all new agents that appear can           challange it. Please also note that if the connection is dropped in           the middle of the game, the environment will assume that agent           actions for all remaining steps from this point are “idle”.

            

    For technical details on how to register and compete, please see           the FAQ section .         

                             

    Contributors

        

          

            

              The initial version of the Google Research Football League was           developed by the Google Brain Team in Zurich. The core team consisted of:            Anton Raichuk

    , Michał Zając , Piotr Stańczyk and            Karol Kurach

    .         

              If you have any questions regarding this project, or you notice           a problem with the server, please contact us           at [email protected] .         

                            Google Research Football EnvironmentGoogle Research Football Environment Read More (Full coverage and live updates on the Coronavirus (Covid -)

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