- Halo Reach was released on PC in December 2019.
- Although it launched with more than 225, 06 active players, that number quickly declined by as much as 225%.
- This massive decline is a sign that player hype can no longer be trusted to indicate success.
The Halo series is unquestionably legendary. What started out as an unexpected hit for Xbox set the standard for first-person-shooters. So when Halo Reach finally launched on PC, the hype seemed justified.
Clearly, though, gamers who fantasized about a PC-fueled Halo renaissance didn’t know what they were talking about.
There is another side to this story, though. Many places have been reporting that Halo Reach lost % of its player base . While this is technically accurate, it’s also a bit misleading.
The game only had , 000 players during its launch week. By mid-December, the player base had already plunged to , – a more reliable baseline for active player statistics. But that still doesn’t change the fact that the game is hemorrhaging players at an alarming rate.
It’s true that Halo Reach was plagued by issues when it launched on PC. Even so, it’s surprising to see so many players abandon a game they’ve supposedly been waiting on for almost a decade.
You have to wonder if publishers can ever trust the hype again.
This article was edited by Josiah Wilmoth .
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