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Inori / GPCS4, Hacker News

Inori / GPCS4, Hacker News
                    

        

A Playstation 4 emulator which was just started.
A project done for fun, and for technical research.

The only reason I have started this project is for learning 3D graphics; I don’t intend it to become a serious application.

latest progress

First commercial game support, We are Doomed ). Thanks to our developers.
It’s not playable now, since the FPS is very low, because there are currently no optimizations.
GPCS4 will recompile all the shaders, untiling all the textures and upload all the buffers every frame, making it less efficient.
Besides, there are still some problems in the game pad emulation.
We will try to resolve these issues incrementally.


There is still some hard-coded test code, but with more design, and most importantly, using our shader translator. There won’t be any hand-written shaders anymore.
Next I’ll focus on Nier and improve the graphics implementation.

This is a previous running result of Nier: Automata. It is not correct yet, and I’ll try to improve it.