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Show HN: patchbay.pub – Poor man's ngrok / IFTTT / serverless, Hacker News


      

        patchbay.pub is a free web service you can use to implement things like         static site hosting,         file sharing,         cross-platform notifications,         webhooks handling,         smart home event routing, IoT reporting,         job queues,         chat systems, bots,         etc, all completely serverless and requiring no account creation or         authentication. Most implementations need nothing but curl and simple         bash snippets.       

             

        I originally wanted an easy way to get a notification on my laptop when         a long-running job on my server completed. After a bit of         experimenting I decided a small amount of additional features would         result in a more generally useful tool. This evolved into the         following question:       

      

        “What is the         20%        of         IFTTT        functionality I could implement to have 80% of IFTTT features that I         would personally use? ”       

      

        patchbay is what I ended up with.       

      

        The entire philosophy of patchbay is that all the logic is done on your         local machine [s], typically with small shell snippets. The server         exists only for you to connect         (“patch“)         different components together.       

             

        patchbay provides an infinite number of virtual HTTP “channels” anyone         can use. Each channel is represented by a URL. Here’s an         example channel:       

      

https://patchbay.pub/aa7cc811 - d 21 c - 42 EF -  (cc-a) ************************************************************* (fa)      

      

        Generally, a channel is chosen by randomly generating a string long         enough that no one else will guess it (all channels are publicly         accessible; see         Security),         and then sending HTTP requests to it. The channel above was generated         by your browser when you loaded this page, and should be fine to use         for running the examples. Channels don’t have to be explicitly created         before use. Channels can operate in one or both of two modes. By         default, a channel models a multi-producer, multi-consumer (MPMC)         queue, where GET requests add a consumer, and POSTs add a producer.         Consumers will block if there aren’t any producers, and producers will         block if there are not any consumers. As soon as a producer gets         matched with a consumer, anything in the producer’s HTTP body is         streamed over the channel to the consumer.       

      

        Enough theory; let’s try out a trivial example. If you run this GET to         create a consumer, it will block:       

      

curl https://patchbay.pub/aa7cc811 - d  (C -)  EF -  (cc-a) ************************************************************* fa 38344      

      

        Until you also run this POST in another terminal to create a producer:       

      

curl https://patchbay.pub/aa7cc811 - d  (C -)  EF -  (cc-a) ************************************************************* fa 38344-d "Hi there"       

      

        You can also try reversing the order, and observe that the producer         blocks until you run the consumer. If you start 2 producers at the         same time, you’ll have to run the consumer twice in order to unblock         both of them, one after the other.       

      

        If you set thepubsub=truequery parameter, like this:       

      

curl https://patchbay.pub/aa7cc811 - d  (C -)  EF -  (cc-a) ************************************************************* fa 38344? pubsub=true -d "Hi there"       

      

        the request uses the channel in a different mode. GETs act similar to         before, but POSTs become non-blocking, and will broadcast messages to         all blocked pubsub consumers, not just the first one. As the name         suggest, this models the         PubSub pattern.       

      

        So, with that brief introduction, here are a few examples of things you         can implement with MPMC queues and pubsub messages over HTTP:       

      

Poor man’s desktop notifications

      

        Here’s how my original goal can be implemented using patchbay.pub.         First, on my remote server:       

      

./longjob.sh; curl -X POST https://patchbay.pub/aa7cc (-d)  c - 42 EF - 92 cc-a  (FA)? pubsub=true       

      

        And on my Linux laptop with         desktop notifications        support:       

      

curl https://patchbay.pub/aa7cc811 - d  (C -)  EF -  (cc-a) ************************************************************* fa 38344? pubsub=true; notify-send "Job done"       

      

        That’s it. I’ll get a popup on my screen when the job is done. (Note         that MacOS has         notification functionality        built-in.) If I want to get real fancy I can re-run the consumer in a         loop. I keep the following script running in the background ready to         receive notifications from whatever producers I want, displaying the         HTTP body from the producer:       

      

#! / bin / bash  while true do     # Run curl in a subshell and pass the results to notify-send     notify-send $ (curl https://patchbay.pub/aa7cc811 - d 21 c - 42 EF -  (cc-a) ************************************************************* (fa)? pubsub=true)      # Avoid too many requests if server is down or rejecting     if [ "$?" -ne "0" ]; then         sleep 1     fi done       

      

        It’s also possible to use a GET request to create a producer. This is         done by using themethodandbodyquery         parameters, like this:       

      

curl "https://patchbay.pub/aa7cc811 - D 21 c -  (ef -) ******************************************************************** (cc-a)  fa 38344? pubsub=true & method=post & body=Job% 20 Done "       

      

        This is useful if you want to do something like send a signal from a         mobile browser, where you only have access to the address bar. I like         to create mobile browser shortcuts for triggering different things.       

      

Poor man’s SMS notifications

      

        Let’s extend the previous example a bit. What if I want to go to lunch,         but still get notified when the job on my server is done? The server         is already broadcasting a pubsub message, so I do not need to make any         changes there. I just need to add a consumer that can notify me on the         go. How about using         Twilio        to send myself a text message? First I followed         the instructions        to get the Twilio CLI installed and logged in on my laptop, then it’s         just a matter of calling it with the body received by the pubsub         consumer:       

      

twilio api: core: messages: create --from "  15017122661 "--to"   15558675310 "--body $ (curl https://patchbay.pub /aa7cc 811 - D 21 c -  ef -  (cc-a)  fa 38344? pubsub=true)       

      

        Now I’ll get a desktop notification,anda text message when         the job is done. If you don’t want to pay for texts, you can do         something similar with any messaging app that offers an API.       

      

Poor man’s webhooks

      Receiving a text notification is useful, but what if I want to       senda text to my Twilio number and have it trigger some other       event? This is easily done by logging in to the Twilio website and       pointing the SMS webhook to       https://patchbay.pub/aa7cc 811 - D 21 c - 42 EF - 92 cc-a 5566 fa 38344? pubsub=true.       Any texts to my number will now trigger a pubsub event on the same       channel as before. I can use whatever command line tools I want to       process the webhook.       

Poor man’s IRC

      

        How about an ad-hoc chat app? This chat includes everyone currently         visiting this page, using the https://patchbay.pub/pubchat channel. It         doesn’t require any fancy WebRTC or WebSockets; just HTTP. It’s         implemented using the         server-sent events (SSE) protocol.         Instead of the events being generated on the server, they originate         from peer producers and are broadcast to all consumers. If there’s no         one else around, try opening it in another tab and talking to yourself.       

      Open chat in tab             

        The         code        is quite simple, and most of it is just UI stuff. Here’s the meat of         it:       

      

// Send a message:  const message=JSON.stringify ({   author: "Default Nickname",   text: "Hi there", });  fetch ( 'https://patchbay.pub/pubchat?pubsub=true', {   method: 'POST',   body: `data: $ {message}  n  n`, });   // Receive messages:  const evtSource=new EventSource ("https://patchbay.pub/pubchat?mime=text/event-stream&pubsub=true&persist=true"); evtSource.onmessage=function (event) {   console.log (event.data); });       

      

        There are a couple new pieces of the patchbay API shown here. First of         all, notice that I’m overriding the Content-Type returned from the         server by setting mime=text / event-stream in the GET request. This is         necessary to make the browser use the SSE protocol. The server will         return whatever you specify. I’m also setting persist=true. This keeps         the consumer connection open, rather than requiring it to loop after         each message. This is useful for ensuring no messages are missed.       

      

        You can also participate with curl using something like the following:       

      

printf 'data: { "author": "Curly Jefferson", "text": "Hi there"}  n  n' | curl https://patchbay.pub/pubchat?pubsub=true --data-binary @ -       

      

        Note that printf is necessary in order to properly pass the newlines         to curl, and I’m using –data-binary to prevent curl from stripping         whitespace. Also note that this chat system is very easy for         bad actors to interfere with by sending crafted messages. A real         solution would probably need something more sophisticated than SSE,         including some sort of client-side filtering.       

      

Poor man’s job queue

      

        What if you had a directory with 1000 MP3s you want to transcode         without using more than 4 cores on your machine? You could google how         to use GNU parallel for the 27 th time (assuming it runs on your         operating system), or you could run something like this in one         terminal:       

      

#! / bin / bash  # IFS determines what to split on. By default it will split on spaces. Change # It to newlines # See https://www.cyberciti.biz/tips/handling-filenames-with-spaces-in-bash.html ifsbak=$ IFS IFS=$ (echo -en " n  b")  for filename in * .mp3 do         curl https://patchbay.pub/aa7cc811 - d  (C -)  EF - 92 cc-a 5566 fa 38344-d $ filename done  # Need to restore IFS to its previous value IFS=$ ifsbak       

      

        And this in 4 others:       

      

#! / bin / bash  while true do         filename=$ (curl -s https://patchbay.pub/aa7cc811 - d  (c -)  EF -  (cc-a) ************************************************************* (fa))         if [ "$filename" !="Too Many Requests" ]         then                 echo $ filename                 ffmpeg -i "$ filename" "$ filename.ogg"         else                 sleep 1         fi done       

      

        The work will be evenly distributed across the consumer workers,         without using more than 4 cores at a time.       

      

Poor man’s web hosting

      Time to get funky. This entire web site is being hosted over a       patchbay.pub channel. How? This is essentially how I’m hosting the       index.html for the page you’re reading (note that it uses the root       channel, /):       

while true; do curl -X POST https://patchbay.pub/ --data-binary ./index.html; done       

      

        And chat.js:       

      

while true; do curl -X POST https://patchbay.pub/apps/simple_chat/chat.js --data-binary ./apps/simple_chat/chat.js; done       

      

        That’s right; I’m advocating bash as your next web server! (That’s not         something I ever thought I’d write). This works because static site         hosting can be modeled as a MPMC queue, where each file you want to         host is a producer in a loop, and web browsers create a consumer with         each request to a resource. You can also assign multiple producers to         each hosted file for poor man’s load balancing.       

      

        There’s nothing special about channel ids. Any valid URL path will do.         In this case the channel ids carry extra semantic information         corresponding to a HTTP resource location, but as far as the server is         concerned, apps / simple_chat / chat.js is just a bunch of characters         forming an id.       

      

        Astute observers will see a problem here: what’s preventing any of you         from sending POST requests to those channels and competing with my         producers to publish your own content in place of this page? For these         few endpoints, I added a bit of authentication to ensure I’m the only         one who can publish to them. In general I do not expect people to need         publicly facing sites on patchbay.pub. I think sites hosted on         privately shared channels (a la poor man’s         NGROK) are much more likely.         But feel free to reach out if you want a “vanity channel” for some         reason.       

      

        Just because you can’t host something on the root channel, doesn’t mean         you can’t host it somewhere else on patchbay.pub. There’s a         host.shscript in         the repo).         You can host your own copy of this site on your own channel by         cloning the repo and running this command:       

      

./host.sh https://patchbay.pub/aa7cc811 - d  (c -)  EF -  (cc-a) ************************************************************* fa 38344      

      

        Then point your browser here (make sure to include the trailing slash;         it’s required for relative browser imports to work):       

      

https://patchbay.pub/aa7cc (d)  c - 42 EF -  (cc-a) ************************************************************* (fa)/       

      

        You can now make whatever changes you want to the code, and they will         immediately take effect when you refresh the browser. I actually wrote         this page, which is a simple static HTML page, using this workflow.         Note that you need to refresh twice, in order to flush the curl         producers that are still blocked waiting for consumers of the old code.       

      

        I’m working on a more robust         CLI tool,         which will turn common use cases like hosting a static site with many         files into a one liner (rather than having to manually write something         like host.sh yourself):       

      

patchbay-cli host https://patchbay.pub/aa7cc (-d)  c - 42 EF -  (cc-a) ************************************************************* (FA)./dir/to/host       

      

Poor man’s file sharing

      No sketchy web service is complete without the ability to share files.       Pubsub messages are restricted in size, because each message has to be       copied into memory in order to be broadcast. MPMC streams are under no       such limitation. If you POST a 10 GB file and send your friend a link, it       will be efficiently streamed from your machine, through a patchbay.pub       server, to your friend’s machine. Note that bandwidth is currently quite       rate-limited on the free server, so I only recommend this for relatively       small files. Otherwise you’ll be waiting a while.              

        patchbay is designed for simple ad-hoc tasks, with very low friction         being a primary goal. Having to juggle auth tokens and logins runs         counter to these aims. As such, it probably shouldn’t be used for any         highly sensitive data. That said, I think it’s secure enough for many         uses. In general, the longer and more random your channel id is, the         less likely anyone else can guess it or stumble upon it. You’ll         probably want to user longer ids than the one generated for these         examples. Maybe a UUID or something. Also note that due to 1) rate         limiting and 2) the fact that requests block by default, brute forcing         probably isn’t a viable attack strategy for channel ids of even         medium length.       

             

        We don’t look at anyone’s data as it goes through our servers, but         you can also use end-to-end encryption if you don’t trust us.       

             

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