This soundtrack slaps –
Half-Life : 3 videos. That is, of how March ‘s HL: A will look and feel in VR.
Sam Machkovech – Mar 2, : (UTC UTC)
Hello, darkness, my old friend.
An alien life-form as preserved and squished into a massive capsule. Let’s put it to use.
Valve
Alyx shoves it into this machine, which then crushes green ooze out of said creature.
Valve
Then that life force is stitched into your hand, all while your overseer (who watches you via a connected camera) insists that it’ll be fine.
Valve
The game includes two types of teleportation options for movement, along with a “free-walking” mode. In both teleportation cases, you’ll aim your warping feet in the distance, and you’ll see their location and orientation ahead of you.
Valve
Here, Alyx has warped ahead and shot the Headcrab off of the poor soul ahead.
Valve
As Alyx, you can use your hands, or objects like a gun’s barrel, to move and nudge nearby objects.
Valve
The first hint we’ve seen of a currency system in the game.
Valve
You’ll use “resin” to upgrade your weapons.
Valve
And you’ll need upgraded firepower when facing aggressive, familiar foes. Thankfully, the bulletproof glass stopped this Headcrab from latching onto your face.
Valve
The only good Headcrab …
Valve
… is a dead Headcrab. (But, seriously, it’s nice to see this terrifying creature’s model so grotesquely updated over a decade later.)
Valve
If you see a loose, glowing syringe, grab it and stab it into your opposing hand for a quick health boost.
Valve
Teleportation during combat.
Valve
Yes, you can grab car doors and turn them into makeshift cover during a firefight.
Valve
Aim at the weak point.
Valve
Massive damage.
Valve
The Gravity Gloves are hard to show off in screenshot form, but here’s a sequence. Step one: we try to manipulate that thin, glowing object below.
Valve
Step two: a familiar foe grabs it with its tongue.
Valve
Step three: We shoot it out of said creature’s mouth, killing it and distending its innards in the process.
Valve
The series’ mix of man-made and alien-made environs, colliding in creepy fashion once again.
Valve
Let’s use the Gravity Gloves to snag that glowing, orange thing from this suspended creature. What could go wrong?
Valve
I mean, it was dead, anyway.
Valve
On Monday, three weeks before its retail launch on Windows PCs, Half-Life: Alyx received its most revealing look yet. This new video series, weighing in at 150 minutes, is an incredible summary of the upcoming VR game’s three pillars: puzzles, action , and creeping dread.
I can confirm that this footage is spliced from various moments through the campaign, with only one scene, labeled ” Gameplay Video 1, “taking place within the game’s earliest section. Based on what I’ve learned from multiple sources, this video series has been very carefully curated, because it focuses more on how Alyx ‘s VR movement and beat -by-beat gameplay will look and feel, as opposed to spoiling its storytelling or more complicated puzzles.
The three-part series has one huge component in common: the Gravity Gloves. This new control system appears to work exactly as (I’d learned ahead of last year reveal : Need to grab or pick something up? Point at whatever that object is (whether it’s close or far away) with an open hand until it glows orange, then close your hand and flick your wrist toward yourself to fling the item in your direction. At this point, you get a moment to physically “catch” the object in question. Point, clench, flick, catch.
Sure enough, this series shows a player repeatedly pointing at relatively distant objects, then gesturing in a flick-like motion to call the item towards them, thus saving them the real-life trouble of bending to a knee or reaching awkwardly with their hands. We also see a couple of slightly tricky moments where the Gravity Gloves aren’t good enough. In one case, a locked door with bulletproof glass requires a creative solution; in another, an attempt to flick an item towards the player is interrupted by a familiar menace from above.
Of course, the Gravity Gloves also prove compellingly overpowered in one cool moment. A grenade is lobbed in the player’s direction, and they proceed to catch it in mid-air with their high-tech gloves, then toss it right back at a crowd of Overwatch forces.
After inserting our multi-tool into this door, a captivating sequence of lights and colors plays out.
Then this strange sphere appears, which we can manipulate with two hands.
One spins the transparent globe, and the other draws lines through its center. Solving this puzzle opens the door.
Half-Life: Alyx Gameplay Video 2
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