Combine the numbers –
A big jump, but if you were expecting a jolt that would “save” the PC-VR space, well …
Valve also counts the sliver of users who have figured out how to connect PlayStation VR hardware to Windows (PCs — a move we don’t necessarily recommend, particularly for a game like Half-Life: Alyx , but , hey, more power to those who’ve tried it. The figure is a reminder that Sony’s last official PSVR sales tally was “over 5 million,” as announced at CES
These survey results could have played out differently if Valve and Oculus alike hadn’t struggled to keep up with VR headset sales demand ; both companies’ flagship VR systems have been sold out or back-ordered at major retailers for months, particularly while anticipation for Half-Life: Alyx began mounting. As of press time, it’s still impossible to buy systems from either company directly from their site and expect immediate shipment; Oculus lists nothing but “sold out” notices for all of its kits, while Valve lists a minimum wait of eight weeks for any Index-affiliated hardware.
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