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This simulator company reverse-engineered the Tesla Nürburgring lap, Ars Technica

This simulator company reverse-engineered the Tesla Nürburgring lap, Ars Technica


      can I have a go? –


They started with the in-car video from the Laguna Seca lap and went from there.




************************************** 8km) track was Built as a make-work project during the Great Depression, and people still race there today, although it’s also widely used by car companies to develop their cars — or ruin them, if you believe that one episode of (Top Gear) . Tesla has been rather coy about the whole thing and hasn’t really elaborated on the full raft of modifications it made to the Model S that set an unofficial time of 7 minutes and 23 seconds. But that hasn’t stoppedour friends at CXC Simulationsfrom having a go at reverse-engineering thingsin silico.

I spoke to CXC’s boss, Chris Considine, and professional racer (and the only American driver to have won pole position at the Nordschleife) Jeff Westphal to find out the answers to important questions like how, and why, and was it fun?

“I saw the story about Tesla running at the Nürburgring, and then we saw the video of them running it at Laguna Seca as well and we thought ‘what if we tried to simulate this backwards, right?’ Instead of having all the data, and then creating a simulation based on that, what if we just take the lap time and all the information that we know and try and reverse engineer, essentially, “Considine told me.

CXC already had laser-scanned versions of the Nürburgring and Laguna Seca available, but it still needed a (digital Tesla Model S to drive. “We looked at what we could see from the photos and what we can tell fromthe video of when they ran it at Laguna Seca

If that sounds like a fair amount of work, it was — about 30 hours to build the 3D model of the car, and another hours on the research and engineering side, according to Considine. He also had a good breakdown of the difference between this kind of sim and the even more expensive sims like the one I tried a couple of years ago at Multimatic in Canada. “We’ve worked with all the way up to Formula One, and the difference is, once you get up to that level with manufacturer involvement, the simulators are no longer drivers sims, they’re engineering sims. They are not meant for the drivers, but it’s a driver in the loop, because they’re the variable for the engineers to work with, “he told me.

Even in the sim, Driving an electric vehicle like the Model S was quite different to the race cars inside which Jeff Westphal can more usually be found. “I found the difference very eye-opening. My entire driving career, I’m used to a little bit of engine braking, and used to having gears and using them as an advantage depending on the sequence of the corners that’s coming up. And In this case, you know, you have a different throttle linearity, you have no gears to worry about. You have potentially a lot of wheel spin at low speed, and the car was quite heavy. It’s definitely managing the rolling speed or the inertia , which is a fair bit different than a normal car, “Westphal told me.

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