Welcome to the Software Design Course: SOLID, Design patterns, Code smells course.
Covering all of the fundamental concepts of software design. This course is bound to help you improve your coding skills and be on the same level as some more experienced developers.
I built this course thinking specifically about junior developers or people without a lot of experience in software engineering. I wanted to cover all of the topics that you need to know to be on your way to mid level developer.
This course contains:
Information about the fundamental object-oriented programming pillars
We cover the SOLID software design principles
– Single Responsibility Principle
– Open/Closed Principle
– Liskov Substitution Principle
– Interface Segregation Principle
– Dependency Inversion Principle
You will also be learning a lot about design patterns! You will learn:
– The Builder Pattern
– The Decorator Pattern
– The Strategy Pattern
– The Template Method Pattern
– The Singleton Pattern
– The Observer pattern
At the final section of the course we will talk about code smells and how to refactor them:
– Variable/Method/Class naming
– Lazy Class
– God Class
– Cyclomatic Complexity
and many others.
What are you waiting for? Enroll in this course and I will see you inside where we will start building your software design skills!
What you’ll learn
- SOLID principles
- Most commonly used design patterns
- Common code smells
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