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The next PlayStation controller is called DualSense, looks like a cool robot, Ars Technica

The next PlayStation controller is called DualSense, looks like a cool robot, Ars Technica
    

      The DualSense isn’t a lie –

             

New rumble sensors in the triggers, new light bar placement, USB Type-C, more.

      

      

be possible with such a system, but Sony didn’t clarify. Nishino only mentions one specific DualSense rumbling bonus compared to other gamepads: “Adaptive” rumbling feedback. Nishino offers a vague description of how pressing the PS5’s “L2” and “R2” triggers will let players “truly feel the tension of your actions, like when drawing a bow to shoot an arrow.” While Nishino’s text doesn’t say so, the controller’s charging port now appears to be a USB Type-C connector , though it remains to be seen whether this will enable faster battery charging in the future or whether the DualSense’s internal battery will be any bigger than the wimpy DualShock 4 offering. Without official specs just yet, we’re left trusting Nishino’s pledges of “strong battery life” and “lessen [ed] weight.” And it’s not just new rumbling tech that might weigh this controller down; the DualSense will also sport an embedded microphone array, which Nishino describes as appropriate for “a quick conversation.” He recommends that players still use a dedicated headset “for a longer period.” Neither the above images nor the official PS Blog post confirms whether or not to expect a 3.5mm headphone jack. the PlayStation 3’s “boomerang” concept , which was eventually scrapped. Sony’s first revealed DualSense model sports a white controller with black accents, along with a tiny array of blue LEDs peeking through its newly arranged “light bar.” Could this be a loud hint to a similar color scheme in the PS5 hardware itself? was set, in part, because the optional PlayStation Eye camera tracks that controller’s location via RGB sensing of its lights — and the same goes for PlayStation VR’s array of LEDs. DualSense, on the other hand, includes no such massive LED block transmitting in the direction of a camera, and it’s a hint that any new PlayStation VR headset (which Sony has suggested but not formally announced) will use a totally different sensing system. This also puts into question how PSVR backward compatibility may or may not work with PS5 — since some current PSVR exclusives currently revolve around DualShock 4 RGB sensing (particularly the stunning

. Beyond the above new features , every button, joystick, and basic concept from the DualShock 4 (including its giant touchpad) returns in slightly modified form, although its “share” button has been rebranded as a “create” button. Unsurprisingly, Sony did describe exactly what will make the button different this time around. Sadly, the most exciting rumored feature for the PS5’s controller, linked to a patent about biofeedback sensors built into a Sony gamepad

, did not appear in Nishino’s post. Since he did not include any teases of “more controller features to be revealed,” we’re not optimistic about Sony surprising us with news of a heart-rate sensor hidden inside the DualSense, but, hey, who knows? We’d take PS5 backwards compatibility with DualShock 4 gamepads as a consolation prize, but we imagine that kind of information will have to wait until later confirmation as Sony continues its drip-feed of PS5 details over the next few months.          (Listing image by) Sony / Aurich Lawson

                  

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