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Sony Finally Confirms A Massive New Hardware Feature For PlayStation 5 – Forbes, Forbes.com

Sony Finally Confirms A Massive New Hardware Feature For PlayStation 5 – Forbes, Forbes.com


Sony tends to hold influence on the adoption of both optical andgraphics technologiesas they relate to gaming. One example is Blu-Ray; the company included a Blu-Rayplayerin everyPlayStation3 console shipped, driving the format’s popularity and putting the proverbial nail in the HD-DVD coffin. Next year, Sony is poised to do the same thing for an exciting – but still emerging –graphics technologywhen it launches thePlayStation 5: ray tracing.

We all knew ray tracing would be a headlining feature for PlayStation 5, but until this week we didn’t know if it would be a software-level ‘fix’ or something driven directly by the includedAMDhardware.

PS5 Will Include Hardware-BasedRay Tracing

Now we know, thanks to new detailsthat have emergedviaPlayStation system architectMark Cerny. Speaking to Wired, Cerny clarifies the ray tracing situation and leaves zero doubt on the table: “There is ray-tracing acceleration in the GPU hardware,” he says, “which I believe is the statement that people were looking for.”

Ray tracing is very much a next-generationgaming technology, allowing for complex and hyper-realistic rendering of light and shadows. It’s sometimes a subtle effect, but can dramatically improve the sense of immersion you feel when playing.

On the PC gaming side of the fence,Nvidiahas been the only game in town for ray tracing, at least for the healthy handful of titles that support it. In fact, the company diverged from their typical GTX naming scheme and launched an entire product line of new GPUs last year – theGeForceRTX series – to highlight the technology.

AMD & Ray Tracing GPUs In 2020

Many assumed AMD would immediately follow in Nvidia’s footsteps, but regarding ray tracing,CEODr.Lisa Suis famouslyquotedat CES 2019 as saying “The consumer doesn’t see a lot of benefit today. I think by the time we talk more about ray tracing, the customer is going to see [the benefit.]”

In a nutshell, AMD didn’t believe ray tracing was ready for prime-time when Nvidia’s RTX released, and likely wanted to see larger developer adoption first.

The reality of modern game development is that it’s primarily console-driven, so with the same underlying technologies and PC-esque hardware across both PS5, Xbox Scarlett and PC, that adoption is certainly coming.

This all leads to one conclusion: AMD is going to release consumer PC graphics cards that boast hardware ray tracing in 2020, and that’s an exciting prospect.

Sure, it’s awesome for console gamers too! But if you’ve been tracking theRadeon RX 5700series, you’ll know that AMD is finally competing with Nvidia on performance, price and (finally) power efficiency.

If AMD continues to improve on this front with its 7nm, RDNA architecture-based graphics cards in 2020andadds hardware-accelerated ray tracing to the mix, the PC GPU wars are going to be more heated and exciting in 2020 then we’ve seen in years.

There are two interesting questions that rise up from this news:

1) Who will experience this from AMD first: console gamers or PC gamers?

2) How much of a framerate hit will console gamers take with ray tracing features enabled?

By November 2020 at the latest, we’ll have both of those answers.

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Sonytends to hold influence on the adoption of both optical andgraphics technologiesas they relate to gaming. One example is Blu-Ray; the company included a Blu-Rayplayerin everyPlayStation3 console shipped, driving the format’s popularity and putting the proverbial nail in the HD-DVD coffin. Next year, Sony is poised to do the same thing for an exciting – but still emerging –graphics technologywhen it launches thePlayStation 5: ray tracing.

PlayStation logo

PlayStation logo

Sony

We all knew ray tracing would be a headlining feature for PlayStation 5, but until this week we didn’t know if it would be a software-level ‘fix’ or something driven directly by the includedAMDhardware.

PS5 Will Include Hardware-BasedRay Tracing

Now we know, thanks to new detailsthat have emergedviaPlayStation system architectMark Cerny. Speaking to Wired, Cerny clarifies the ray tracing situation and leaves zero doubt on the table: “There is ray-tracing acceleration in the GPU hardware,” he says, “which I believe is the statement that people were looking for.”

Ray tracing is very much a next-generationgaming technology, allowing for complex and hyper-realistic rendering of light and shadows. It’s sometimes a subtle effect, but can dramatically improve the sense of immersion you feel when playing.

On the PC gaming side of the fence,Nvidiahas been the only game in town for ray tracing, at least for the healthy handful of titles that support it. In fact, the company diverged from their typical GTX naming scheme and launched an entire product line of new GPUs last year – theGeForceRTX series – to highlight the technology.

AMD & Ray Tracing GPUs In 2020

CES 2019

Lisa Su, president and chief executive officer of Advanced Micro Devices (AMD), speaks during a keynote session at the 2019 Consumer Electronics Show (CES) in Las Vegas, Nevada, U.S., on Wednesday, Jan. 9, 2019. Su said that the Radeon VII would go

© 2019 Bloomberg Finance LP

Many assumed AMD would immediately follow in Nvidia’s footsteps, but regarding ray tracing,CEODr.Lisa Suis famouslyquotedat CES 2019 as saying “The consumer doesn’t see a lot of benefit today. I think by the time we talk more about ray tracing, the customer is going to see [the benefit.]”

In a nutshell, AMD didn’t believe ray tracing was ready for prime-time when Nvidia’s RTX released, and likely wanted to see larger developer adoption first.

The reality of modern game development is that it’s primarily console-driven, so with the same underlying technologies and PC-esque hardware across both PS5, Xbox Scarlett and PC, that adoption is certainly coming.

This all leads to one conclusion: AMD is going to release consumer PC graphics cards that boast hardware ray tracing in 2020, and that’s an exciting prospect.

Sure, it’s awesome for console gamers too! But if you’ve been tracking theRadeon RX 5700series, you’ll know that AMD is finally competing with Nvidia on performance, price and (finally) power efficiency.

If AMD continues to improve on this front with its 7nm, RDNA architecture-based graphics cards in 2020andadds hardware-accelerated ray tracing to the mix, the PC GPU wars are going to be more heated and exciting in 2020 then we’ve seen in years.

There are two interesting questions that rise up from this news:

1) Who will experience this from AMD first: console gamers or PC gamers?

2) How much of a framerate hit will console gamers take with ray tracing features enabled?

By November 2020 at the latest, we’ll have both of those answers.

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