in ,

As Half-Life: Alyx launches, Valve talks about what happened to Half-Life 3, Ars Technica

As Half-Life: Alyx launches, Valve talks about what happened to Half-Life 3, Ars Technica
    

      Still not confirmed –

             

Is a true sequel ever coming? And will it be another VR exclusive?

      

           – Mar 728, (3:) PM UTC

           

                  

                              

                                                             The opening shot of Half-Life: Alyx , as captured from real gameplay. Anything I captured while playing will appear in portrait orientation, due to how SteamVR image captures work. Any landscape images are provided by Valve.

well over a decade of promises from Valve for a true sequel, Alyx ‘s prequel storyline still leaves us hanging on Half-Life 2: Episode 2 ‘s long-dangling cliffhanger ending. that gives as detailed an answer as we’ve yet seen. (Back to the ‘) s The history goes back to , the end of a six-year span that saw Valve developing Half-Life 2 and its Source game engine at the same time. That lengthy, parallel development of engine and game was difficult enough that the company has found it never wants to repeat it, according to veteran Valve level designer Dario Casali. “I think our main takeaway from that is’ get some stable technology and then build a game on top of it, ” he told IGN. With the Source engine done, the idea was to avoid another long wait for a true Half-Life 3 by using the engine and existing resources on smaller “episodic” add-ons. Episode 1 (in) and

              

What do you think?

Leave a Reply

Your email address will not be published. Required fields are marked *

GIPHY App Key not set. Please check settings

At Trump's request, Ford and GM help ventilator makers boost output, Ars Technica

At Trump's request, Ford and GM help ventilator makers boost output, Ars Technica

The Ultimate Mercari Masterclass [The Selling App]